Lizzie Seigel
About Me and My Work
Hey! I'm Lizzie Seigel and I'm a Quest Designer in the video games industry!
My past work includes Quest Design on 'Horizon Forbidden West'; Level Design on early stages of 'Rumbleverse' as well as Level Design on a port project at Iron Galaxy where I managed and polished 9 levels of a client's FPS title we uprez'd; and Level Design on 'Hypervital', a student project where I was responsible for the entire level of the game.
I have a Bachelor of Arts in Music with a Composition Emphasis from Gonzaga University as well as a Master's of Science in Interactive Entertainment from the prestigious Florida Interactive Entertainment Academy.
My background in music and games has allowed me to approach design from a logical and empathic angle. Similar to writing music for specific instruments, I study a game's mechanics to craft a space that highlights them and thus feels natural and fun to play in!
Below you'll find a collection of my professional and personal projects. Feel free to reach out as I'm open to new opportunities and always happy to chat about games!
"Logic will get you from A to B. Imagination will take you everywhere."